Worldly, Pragmatic, Resourceful, …

Feral World (Frontier), Outcast, Sage.

WS BS S T Agi Int Per WP Fel Inf
31 48 40 40' 40 50'' 38' 35 37 32

6, 20, 10, 5, 18, 15, 8, 10, 12, 11
+Strength, Toughness -Infl
Violence Solves Everything: +3 BS, -3 Agi

Move: 4/8/12/24
Fate: 3
Wounds: 13
Insanity: 0
Corruption: 0

Basic: All Common and Scholastic Lores.
Trained: Commerce, Common Lore (Tech, Foundation Worlds), Deceive, Dodge, Forbidden Lore (Archeotech, Criminal Cartels, Xenos, Warp), Linguistics (Common, Elven, Underworld Ciphers), Literacy, Navigate (Stellar), Operate (Surface, Air), Scholastic Lore (Beasts, Occult), Scrutiny, Security, Sleight of Hand, Stealth, Trade (Armourer, Shipwright, Technomat, Explorer).
+10: Awareness, Common Lore (Underworld), Navigate (Surface), Survival, Logic.
+20: Tech-Use

Talents and Traits:
Weapon Training (Chain, Las), Ambidextrous, Infused Knowledge (All Common and Scholastic Lores at Basic, +1 DoS on all Lore tests), Peer (Underworld), Rapid Reload.

  • The Old Ways: Primitive weapons lose that quality and gain Proven [3].
  • Never Quit: Count toughness bonus as 2 higher for the sake of fatigue.
  • Quest for Knowledge: Spend Fate to automatically succeed at Logic or Lore with DoS = to Int Bonus.


  • Toughness, Intelligence, Perception, Willpower
  • Fieldcraft, Tech, Knowledge

Equipment: 26.5/56kg Encumbrance

  • Frontier Duelling Las GQ Las Pistol (Pistol; 30m; S/2/-; D10+2; E; Clip [30]; Reload [Half]; Can’t Jam; 1.5kg)
  • Frontier Duelling Las GQ Las Pistol (Pistol; 30m; S/2/-; D10+2; E; Clip [30]; Reload [Half]; Can’t Jam; 1.5kg) w/ Red Dot Sight (+10 to hit when single shot)
    • 3x Hot Shot Pack (+1 Dam, Tearing, +4 Pen, Loses Reliable) [1/3]
  • Antioch 9 Deugar Hand Cannon (Pistol; 45m; S/-/-; D10+4; X; Pen 3; Clip [5]; Reload [2 Full]; 3kg) w/ Red Dot Sight (+10 to hit when single shot), 1x Clip of Manstoppers [+3 Pen (1/5)], 1x Clip of Bleeders [Bloodloss for D5 rounds (4/5)]
  • Marksman's Bolt Rifle Modified Boltgun (Basic; 100m; S/-/-; D10+5; X; Pen 4; Clip [24]; Reload [Full]; Tearing; 7kg)
  • Elven Hunting Knife GQ Mono-Knife (Melee/Thrown; +5 to hit; D5+Sb; R; Pen 2; 1kg)
  • Las Pistol (Pistol; 30m; S/2/-; D10+2; E; Clip [30]; Reload [Half]; Reliable; 1.5kg) [Overcharge: +1 dam, 2 shots. Overload: +2 dam +2 pen, four shots, unreliable]
  • Beastmaster's Cowl (+10 to Wrangling tests)
  • Auspex +20 to Awareness test. May roll Tech-Use to spot things invisible to human senses.
  • Data-Slate with Vox-Thief
  • Pistol Bandolier (Combat Vest; 2kg)
  • Healing Draught
  • Imperial Guard Flak Armour (All- 4; Max Agi 50; 11kg)
  • Turret FoF Bracelet, Wrist Chrono, Backpack ([Injector w/ 2 doses of slaught]; 2kg), Prey-Sense Goggles (0.5kg), Respirator (0.5kg).

Stored on Ship:
-Armoured Bodyglove (ABL- 2; 5kg)
-GQ Clothes

  • Old Osaka frontier. Wandered the wastes, salvaging technology and fixing items to make money.
  • Spent some time with a mercenary group, where he honed his skills as a pistoleer.
  • Evacuated Osaka just before the Vial Outbreak, making his way to Vega where he part purchased a ship with his associate Creg.

Starting: 500/500
Tech-Use [100exp]
Trade (Technomat) [100exp]
Trade (Shipwright) [100exp]
Trade (Armourer) [100exp]
Common Lore (Tech) [100exp]

Spent: 5800/5800
Per +5 (I) [100exp]
Int +5 (I) [100exp]
Tech-Use +10 [200exp]
Awareness [100exp]
Awareness +10 [200exp]
Commerce [100exp]
Navigate (Surface) [100exp]
Navigate (Surface) +10 [200exp]
Operate (Surface) [200exp]
Survival [100exp]
Survival +10 [200exp]
Security [100exp]
Int +5 (II) [250exp]
T +5 (I) [250exp]
Infused Knowledge [400exp]
Trade (Explorer) [100exp]
Scholastic Lore (Beasts) [100exp]
Scholastic Lore (Occult) [100exp]
Literacy [100exp]
Forbidden Lore (Archeotech) [100exp]
Forbidden Lore (Criminal Cartels) [100exp]
Forbidden Lore (Xenos) [100exp]
Common Lore (Foundation Worlds) [100exp]
Navigate (Stellar) [100exp]
Logic [100exp]
Logic +10 [200exp]
Operate (Air) [200exp]
Linguistics (Elven) [100exp]
Linguistics (Underworld Ciphers) [100exp]
Peer (Underworld) [100exp]
WT (SP) [300exp]
Common Lore (Underworld) +10 [200exp]
Awareness +10 [200exp]
Rapid Reload [300exp]
Tech Use +20 [300exp]
Forbidden Lore (Warp) [100exp]
Scrutiny [100exp]

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