5e Vengeance Paladin

Mountain Dwarf, Soldier, Paladin [5] Chaotic Good

Strength Dexterity Constitution Intelligence Wisdom Charisma
18 [+4] 13 [+1] 16 [+3] 13 [+1] 13 [+1] 18 [+4]

16 +2,13,14 +2,13,13,17 +1

Speed: 25ft
Size: Medium
Height: 4'2"
Weight: 150 lb
Experience: 6,500 [Next 6 at 14,000]
Age:

Wounds:49
Saving Throws: Wisdom, Charisma
Proficiency: +3 [Level 5]
AC: 16 Chain mail

Proficiencies:
Weapons: Simple Weapons, Martial Weapons
Armour: All armour, shields
Skills: Athletics, Intimidation, Persuasion, Medicine
Languages: Common, Dwarven

Feats and Abilities:

  • Actor
    • +1 Cha
    • Advantage on Charisma (Deception and Performance) checks
    • Can mimic sounds or voice if listened to for 1 minute

Paladin:

  • Divine Sense:
    • 1 action to detect celestial, fiend or undead within 60 ft that is not behind total cover, if detected know the type. Can also sense consecrated or desecrated zones. Can use 5 times/LR
  • Lay on Hands:
    • Can spend action touching someone to heal. Can take from pool of 25 HP. 5 HP can cure disease or poison.
  • Fighting Style:
    • Great Weapon Fighting: Re-roll 1s and 2s on melee weapon attacks
  • Divine Smite:
    • Deals extra D8/spell slot expended
  • Divine Health:
    • Immune to disease
  • Extra Attack:
    • Attack twice as one attack action
  • Channel Divinity:
    • Once/SR or LR
    • Abjure Enemy: Wisdom saving throw for a target within 60ft or be scared for 1 minute or until damaged. Fiends and undead have disadvantage. On a successful save creature's speed is halved for 1 minute or until damaged.
    • Vow of Emnity: Bonus action, gain advantage on attack rolls against one target within 10 ft of you for 1 minute or until it is reduced to 0 hit points

Artisan

  • Guild Membership:
    • Guild will pay for food and lodgings if necessary (and funeral). some cities/towns will have guildhalls. Guild will support you in legal case if a good case can be made for your innocence or justifiable crime. Gain access to powerful figures, if your are in good standing, may require donations of gold/magic items.
    • ** 5gp/month tithe to guild** must backpay missed payments to remain in the guild's good graces.

Equipment:

  • Cart:
  • Holding: 55.5lb
    • Greatsword, 2D6 2lb
    • Shield
    • 5 javelins
    • Explorer's pack
    • Chain mail
    • Holy Symbol
    • Bone Dice
  • Equipped:
    • Chain Mail 16AC

Currency:
Platinum: 0
Gold: 10
Electrum: 0
Silver: 0
Copper: 0

Spellcasting:

Level 1: 4/LR

  • Hunter's Mark
  • Compelled Duel
  • Cure Wounds
  • Bless

Level 2: 2/day

  • Hold Person
  • Misty Step

Personality:

  • I'm full of inspring and cautionary tales from my military experience relevant to almost any combat situation

Ideal:

  • When people follow orders blindly, they embrace a kind of tyranny

Bond:

  • Those who fight beside me are those worth dying for.

Flaw:

  • My hatred for my enemies is blind and unreasoning
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