Asger

Human, Mercenary Veteran, Fighter [5-Battlemaster]

Strength Dexterity Constitution Intelligence Wisdom Charisma
18 [+4] 14 [+2] 16 [+3] 13 [+1] 14 [+2] 9 [-1]

HP: 48
Saving Throws: Strength, Constitution
AC: 18 ([Chainmail] 16 + Shield [2])

Spearman.jpg

Feats and Features

  • Mercenary Life: Know mercenary companies and can practice mercenary work as a profession during timeskips.
  • Protection: Use Reaction to give Disadvantage to enemies attacking allies within 5ft.
  • Second Wind: Heal D10+Fighter Level as a Bonus Action.
  • Action Surge: Once per Short Rest take an additional action.
  • Battlemaster: [13 DC, 4 dice, D8]
    • Evasive- Add D8 to dice while moving
    • Parry- Reduce damage by D8+2
    • Commander's Strike- Instead of attacking ally attacks as reaction and adds D8 to damage
  • Heavy Armour Master: +1 Strength (included). Reduce all non-magical piercing, slashing and bludgeoning damage by 3 while wearing heavy armour.
  • Extra Attack: Attack twice as a single action.

Proficiencies [+3]
Languages: Common, Norse
Skills: Athletics, Persuasion, History, Perception
Tools: Dice Set, Vehicles (Land), Smith's Tools

Equipment
Chainmail (16 AC; disadvantage on stealth)
Spear (D6) and Shield (+2 AC)
Hand Axe (D6)
Backpack (mess kit, 9x torches, 5x rations, tinderbox, waterskin, dagger, 50ft rope)
Traveller's Clothes, Dice Set
61 gold, 4 silver

4x Gemstones [50gp each]
Blue-White Potion
Spell Scroll
6x Magical Beads

A single red rose that never wilts
Archaic sheet music
An ancient prophecy predicting the crown will shatter and the sky will rain blood
Painting of Castle Ferrumbalm
Small pot of black rock salt


Followers and Mounts

Riding Horse: Moonbeam

Strength Dexterity Constitution Intelligence Wisdom Charisma
16 [+3] 10 [+0] 12 [+1] 2 [-4] 11 [+0] 7 [-2]

Speed: 60ft
HP: 13
Passive Perception: 10

Attacks: Hooves (+2; 2D4+3; Bludgeoning)

  • Saddle
  • Saddlebags [Bedroll, 20x rations]

Wagon

Draught Horse Canadia


P1: I face problems head on.
P2: I’m full of cautionary tales from my military experience
Ideal: My lot is to lay down my life in defense of others.
Bond: My honour is my life.
Flaw: I made a terrible mistake in battle that cost many lives.

From the lands north of Neverwinter. Was a young officer in the army of the Duke but made a mistake that led to the deaths of many men. Was saved by Old Cob, then a soldier in the army. Became friends and owed Old Cob a life debt.

Started working as a mercenary and spent most of life doing this. Helped Old Cob whenever he came north. Upon his death received a letter asking him to take care of his kids. Arrived just after the deaths of Aemelia and Vendry. Swore to protect the remaining Jacobs family members.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License