Isabelle
4xbyblwl.png

Redemption Paladin, Human

Strength Dexterity Constitution Intelligence Wisdom Charisma
14 [+2] 14 [+2] 16 [+3] 11 [+0] 12 [+1] 16 [+3]

Experience: Level 6
Wounds: 53
Saving Throws: Wis and Cha
AC: 18 (Oath of Redemption [16] + dex)
Passive Perception: 11 (10 + Wis)
Movement: 30ft

Proficiencies: [+2]
Weapons: Simple weapons, Martial weapons.
Tools: None
Armour: All
Skills: Persuasion. Some others that were on my sheet I lost.
Languages: Common, Elvish

Feats and Abilities:
- Channel Divinity: Target within 10ft attacking ally makes Wis save and takes the same amount of damage they dealt as radiant or half on a successful save.

Spells:
- Sleep
- Find Steed
- Locate Object
- Cure Wounds
- Hold Person

Equipment:
- +1 magical (cursed?) greatsword. +2 against abyssal enemies


Greg

Loyal, Seemingly-Immortal, Squire

Strength: 16 [+3]
Dexterity: 15 [+2]
Constitution: 16 [+3]
Wisdom: 11 [+0]
Intelligence: 14 [+2]
Charisma: 13 [+1]

Saving Throws: Strength, Constitution
Wounds: 33
AC: 18 (Scale Mail [14] + Dex [2] + Shield [2])

  • Greg's priority is the protection of Isabelle. He will not attack in combat, using his shield to protect her (imposing disadvantage on attacks) or take the defensive action himself.
  • If alone he fights with a Mace (+6 to hit; D6 Bludgeoning).
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