Vendry
Strength Dexterity Constitution Intelligence Wisdom Charisma
12 (div 2 + 2 = 8) [-1] 14 (div 2 + 2 = 9) [-1] 10 (div 2 + 2 = 7) [-2] 20 [+5] 15 [+2] 16 [+3]

Illusionist

  • Size: Medium (small?)
  • Speed: 30
  • HP: 4 (6 + Con Modifier) [+D6 (4) + Con per Wizard Level].
  • Level Proficiency: +2 [Level 1].
  • Saving Throws: Wisdom, Intelligence.
  • Passive Perception: 12
  • AC: 9 (Nothing + dex)
  • Exp: 0
  • Spell Attack: +5
  • Spell Save: 11
  • Spell Slots: 2

Traits and Features:

  • He's a child.

Proficiencies:

  • Weapon Proficiency: daggers, darts, slings, quarterstaffs, light crossbows
  • Armour Proficiency: None
  • Tool Proficiencies: None
  • Languages: Common, Elvish
  • Skills: Arcana (Int), Insight (Wis)

Spells
Cantrips: 3

  • Minor Illusion:
  • Prestidigitation: Harmless sensory magic.
  • Dancing Lights:

Prepared spells (Int + wizard level = 19)

Level 1:

  • Disguise Self
  • Silent Image
  • Colour Spray
  • Grease
  • Shield
  • Feather Fall
  • Illusory Script
  • Jump
  • Longstrider
  • False Life
  • Identify

Level 2:

  • Detect Thoughts
  • Invisibility
  • Locate Object
  • Mirror Image
  • See invisibility

Level 3:

  • Counterspell
  • Phantom Steed
  • Hypnotic Pattern
  • Tiny Servant
  • Major Image

Level 4:

  • Dimension Door
  • Hallucinatory Terrain
  • Greater Invisibility

Level 5:

  • Dream
  • Far Step
  • Telekinesis

Level 6:

  • Programmed Illusion
  • Mental Prison

Level 7:

  • Project Image
  • Teleport

Level 8:

  • Illusory Dragon

School of Illusion:

  • Improved minor illusion
    • Can create a sound an image at the same time with minor illusion
  • Malleable Illusions:
    • An illusion of 1 minute or longer can now be changed (using the spell's normal parameters) using an action and if I can see it
  • Illusory Self
    • Create an instant illusory self as a reaction. When attacked, can choose to hit the illusion instead and the attack auto misses. Recharge on short or long rest.
  • Illusory Reality
    • When creating an illusion of 1st level or higher, can now make one part of the illusion that is inanimate and nonmagical to be real for a minute (e.g. bridge) as a bonus action.

Equipment:

  • A wooden cube

Currency:
Platinum: 0
Gold: 0
Silver: 0
Copper: 0


Background:

- Killed by the town guards of Greenest when trying to blend in with spiders.

Personality:
Trait: I eat like a pig and have bad manners
Trait: I don't pay attention to the risks in a situation. Never tell me the odds.
Ideal: Freedom. The sea is freedom - the freedom to go anywhere and do anything
Bond: My family, clan, or tribe is the most important thing in my life, even when they are far from me.
Flaw: I'm never satisfied with what I have - I always want more.


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