Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
10 [+0] | 14 [+2] | 15 [+2] | 11 [+0] | 12 [+1] | 18 [+4] |
Chaotic Good
9,13,14,10,11,15
[[.jpg size="medium"]
Human, Sorcerer, Sailor
- Size: Medium [5’10”, 170lb]
- Speed: 30
- HP: 8
- Experience: 5961/6500
- Level Proficiency: +2 (lvl 4).
- Saving Throws: Con, Charisma
Traits and Features:
- Ship's Passage:
- When you need to, you can secure free passage on a sailing ship for yourself and your adventuring companions.
- Wild Magic Surge:
- Immediately after you cast a sorcerer spell of 1st lvl or higher DM can have you roll d20, if you get a 1. Roll d100 on surge table.
- Tides of Chaos:
- Gain Advantage on one attack roll, ability check or saving throw. Reset after Long Rest
- OR DM can have you roll d100 on surge table after casting next spell of 1st level or higher.
Feats:
- Ability Advancement: Charisma +2
Proficiencies:
- Weapon Proficiency: Daggers, darts, slings, quarterstaffs, light crossbows.
- Armour Proficiency: none
- Tool Proficiencies: Navigator's Tools, Vehicles (water)
Skills:
- Languages: Common, Dwarven
- Proficient: Athletics(str)b,Perception(wis)b, Intimidation(Cha)c, , Insight(wis)c.
- Passive Perception: 13 (10+wisB+prof)
Equipment: /50 /100 /150
- Common Clothes 4lb
- Small Silver Skull ear-ring, right
- A silver teardrop made from a real teardrop left ear-ring
- Arcane Focus, small crystal on piercings.
- Dwarven Ring of Protection +1 (+1 AC)
- 1 potion of bottled breath
- 2 Daggers d4+2, finesse, light, thrown 20/60 2lb
- Light Crossbow
- 1d8; Piercing; Ammunition; Range 80/320; Two-Handed 5lb
- Bolt case1lb
- 20 Bolts 1lb
13lb
- Belt
- Silk Rope 50ft 2hp DC17 5lb
- Pouch
- 50g diamond
Equipped Total
- Backpack /30 5lb
- Crowbar5lb, Hammer3lb, 10 pitons2.5lb, belaying pin d4 2lb 12.5lb
- tinderbox1lb, 10 torches 10lb 11lb
* Hempen Rope 50ft 2hp DC1710lb
* 21 days rations42lb, Waterskin5lb, Messkit1lb 26lb
* Bedroll7lb
* Dragon Costume 4lb
backpack 97.5lb
Riding Horse
Currency:
pp 2
gp 340
ep 122
sp 618
cp 438+10882
5 stone axe coins
Magic:
Spell Save DC:14 (8+ChaB+prof)
Spell Attack Bonus: +6 (ChaB +prof)
- Cantrips:
- Ray of Frost 60ft attack, d8, -10ft movement
- Firebolt 120ft attack d10
- Frosbite 60ft con 1d6 disAdv on wep attacks
- Control Flame
- Shape Water
- Level 1: 4 slots
- Shield
- Mage armour
- Chromatic Orb
- Burning Handsx
- Level 2: 3 slots
- Maximillian's Earthen Grasp
- Level 3: 2 slots
- Fireball
- Lightning bolt
Background Information Sailor
Personality Trait: My language is as foul as an otyugh nest
Personality Trait: I like a job well done, especially if I can convince someone else to do it.
Ideal: Someday I'll own my own ship and chart my own destiny.
Bond: In a harbour town, I have a paramour whose eyes nearly stole me from the sea.
Flaw: My pride will probably lead to my destruction
Man of sun-darkened complexion with intricate chain piercings across his face. Wearing once fine silks, now torn and salt-encrusted which partially hide the tattoo snakes coiling up his limbs to meet on his chest biting into a detailed tattoo of an albatross.